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33 lines
808 B
C#
33 lines
808 B
C#
using Assets._Project.Develop.Runtime.Infrastructure;
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using Assets._Project.Develop.Runtime.Infrastructure.DI;
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using Assets._Project.Develop.Runtime.Utilities.SceneManagement;
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using System.Collections;
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namespace Assets._Project.Develop.Runtime.Meta.Infrastructure
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{
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public class MainMenuBootstrap : SceneBootstrap
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{
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private DIContainer _container;
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public override void ProcessRegistrations(DIContainer container, IInputSceneArgs sceneArgs = null)
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{
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_container = container;
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MainMenuContextRegistrations.Process(_container);
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}
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public override IEnumerator Initialize()
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{
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yield break;
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}
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public override void Run()
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{ }
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private void Update()
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{
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}
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}
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}
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