Files
project-entity/Assets/_Project/Develop/Runtime/Configs/Gameplay/Levels/LevelConfigSO.cs
2026-02-18 23:02:28 +05:00

10 lines
254 B
C#

using UnityEngine;
namespace _Project.Develop.Runtime.Configs.Gameplay.Levels
{
[CreateAssetMenu(menuName = "Configs/Gameplay/Levels/NewLevelConfig", fileName = "LevelConfig")]
public class LevelConfigSO : ScriptableObject
{
}
}