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10 lines
254 B
C#
10 lines
254 B
C#
using UnityEngine;
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namespace _Project.Develop.Runtime.Configs.Gameplay.Levels
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{
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[CreateAssetMenu(menuName = "Configs/Gameplay/Levels/NewLevelConfig", fileName = "LevelConfig")]
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public class LevelConfigSO : ScriptableObject
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{
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}
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} |