Files
2026-02-18 23:02:28 +05:00

14 lines
508 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace _Project.Develop.Runtime.UI.Screens.Gameplay
{
public class GameplayUIRoot : MonoBehaviour
{
[field: SerializeField] public Transform HUDLayer { get; private set; }
[field: SerializeField] public Transform PopupsLayer { get; private set; }
[field: SerializeField] public Transform VFXUnderPopupsLayer { get; private set; }
[field: SerializeField] public Transform VFXOverPopupsLayer { get; private set; }
}
}