Files
2026-02-18 23:02:28 +05:00

33 lines
808 B
C#

using Assets._Project.Develop.Runtime.Infrastructure;
using Assets._Project.Develop.Runtime.Infrastructure.DI;
using Assets._Project.Develop.Runtime.Utilities.SceneManagement;
using System.Collections;
namespace Assets._Project.Develop.Runtime.Meta.Infrastructure
{
public class MainMenuBootstrap : SceneBootstrap
{
private DIContainer _container;
public override void ProcessRegistrations(DIContainer container, IInputSceneArgs sceneArgs = null)
{
_container = container;
MainMenuContextRegistrations.Process(_container);
}
public override IEnumerator Initialize()
{
yield break;
}
public override void Run()
{ }
private void Update()
{
}
}
}