Files
2026-02-18 23:02:28 +05:00

12 lines
506 B
C#

using _Project.Develop.Runtime.Entities;
using UnityEngine;
using UnityEngine.AI;
namespace Assets._Project.Develop.Runtime.Gameplay.Common
{
public class RigidbodyComponent : IEntityComponent { public Rigidbody Value; }
public class TransformComponent : IEntityComponent { public Transform Value; }
public class CharacterControllerComponent : IEntityComponent { public CharacterController Value; }
public class NavMeshAgentComponent : IEntityComponent { public NavMeshAgent Value; }
}