using _Project.Develop.Runtime.UI.Common; using _Project.Develop.Runtime.UI.Core; using UnityEngine; namespace _Project.Develop.Runtime.UI.Screens.Gameplay { public class GameplayScreenView : MonoBehaviour, IView { [field: SerializeField] public IconTextView CoinsView { get; private set; } [field: SerializeField] public IconTextListView StatsView { get; private set; } } }