using _Project.Develop.Runtime.UI.Core; using TMPro; using UnityEngine; using UnityEngine.UI; namespace _Project.Develop.Runtime.UI.Common { public class IconTextView : MonoBehaviour, IView { [SerializeField] private TMP_Text _text; [SerializeField] private Image _icon; public void SetText(string text) => _text.text = text; public void SetIcon(Sprite icon) => _icon.sprite = icon; } }