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fix
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@@ -28,7 +28,7 @@ namespace _Project.Develop.Runtime.Utils.InputManagement
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ICompositeCondition playerToUiStateCondition = new CompositeCondition(LogicOperationsUtils.Or)
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.Add(new FuncCondition(() => _uiInput.IsEnabled));
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// .Add(new FuncCondition(() => _playerHorseInput.IsEnabled));
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// .Add(new FuncCondition(() => _playerHorseInput.IsEnabled)); просто как пример что включен только 1 вариант
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ICompositeCondition uiToPlayerStateCondition = new CompositeCondition(LogicOperationsUtils.Or)
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.Add(new FuncCondition(() => _playerInput.IsEnabled));
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