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feat: att team feature
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@@ -0,0 +1,8 @@
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namespace _Project.Develop.Runtime.Logic.Gameplay.Features.Teams
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{
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public enum Teams
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{
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MainHero,
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Enemies
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}
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}
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@@ -0,0 +1,10 @@
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using _Project.Develop.Runtime.Entities;
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using _Project.Develop.Runtime.Utils.ReactiveManagement;
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namespace _Project.Develop.Runtime.Logic.Gameplay.Features.Teams
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{
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public class Team : IEntityComponent
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{
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public ReactiveVariable<Teams> Value;
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}
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}
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@@ -0,0 +1,3 @@
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guid: 2d8073d07bb648c5b6e3dc920591e9db
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timeCreated: 1773394552
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