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fix: correct teleport radius
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16
ProjectSettings/BurstAotSettings_WebGL.json
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16
ProjectSettings/BurstAotSettings_WebGL.json
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@@ -0,0 +1,16 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"EnableBurstCompilation": true,
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"DebugDataKind": 1,
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"EnableArmv9SecurityFeatures": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuMinTargetX64": 0,
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"CpuMaxTargetX64": 0,
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"OptimizeFor": 0
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}
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}
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