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fix: correct teleport radius
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@@ -1,10 +1,9 @@
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{
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"dependencies": {
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"com.github-glitchenzo.nugetforunity": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.collab-proxy": "2.8.2",
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"com.unity.ide.rider": "3.0.27",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.ide.visualstudio": "2.0.27",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.inputsystem": "1.7.0",
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"com.unity.render-pipelines.universal": "14.0.9",
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@@ -45,4 +44,4 @@
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"com.unity.modules.wind": "1.0.0",
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"com.unity.modules.xr": "1.0.0"
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}
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}
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}
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