feat: add hero and body deal damage

This commit is contained in:
Bragin Stepan
2026-02-21 18:23:43 +05:00
parent 6e04b47ac2
commit dfd7b5ccf3
26 changed files with 977 additions and 225 deletions

View File

@@ -10,8 +10,6 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features
private DIContainer _container;
private EntitiesFactory _entitiesFactory;
private Entity _entity;
private bool _isRunning;
public void Initialize(DIContainer container)
@@ -24,7 +22,8 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features
public void Run()
{
_entity = _entitiesFactory.CreateGhostEntity(Vector3.zero);
_entitiesFactory.CreateGhostEntity(Vector3.zero + Vector3.forward * 5);
_entitiesFactory.CreateHeroEntity(Vector3.zero);
_isRunning = true;
}