fix: changed button for attack input

This commit is contained in:
Bragin Stepan
2026-02-22 16:35:59 +05:00
parent 6a2f3a39d3
commit cf2f77a7d4

View File

@@ -20,7 +20,7 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features.Input
{ {
_startAttackRequest = entity.StartAttackRequest; _startAttackRequest = entity.StartAttackRequest;
_playerInput.Interact.Enter += OnAttackRequest; _playerInput.Attack.Enter += OnAttackRequest;
} }
private void OnAttackRequest(float value) private void OnAttackRequest(float value)
@@ -30,7 +30,7 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features.Input
public void OnDispose() public void OnDispose()
{ {
_playerInput.Interact.Enter -= OnAttackRequest; _playerInput.Attack.Enter -= OnAttackRequest;
} }
} }
} }