feat: add tank tower rotation [ [] ]=[] -------

This commit is contained in:
Bragin Stepan
2026-03-06 21:03:45 +05:00
parent ffeb1655c8
commit 51fd4cdc8d
8 changed files with 179 additions and 24 deletions

View File

@@ -28,13 +28,10 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features
_brainsFactory = _container.Resolve<BrainsFactory>();
_hero = _entitiesFactory.CreateHero(Vector3.zero);
_brainsFactory.CreateMainHeroBrain(_hero, new NearestDamageableTargetSelector(_hero));
// _enemy = _entitiesFactory.CreateTeleportWizard(Vector3.zero + Vector3.forward * 5);
// _brainsFactory.CreateWizardBrain(_enemy);
_brainsFactory.CreateMainHeroBrain(_hero);
_enemy = _entitiesFactory.CreateTeleportWizard(Vector3.zero + Vector3.forward * 5);
_brainsFactory.CreateDangerWizardBrain(_enemy, new LowestHealthTargetSelector(_enemy));
// _enemy = _entitiesFactory.CreateTeleportWizard(Vector3.zero + Vector3.forward * 5);
// _brainsFactory.CreateDangerWizardBrain(_enemy, new LowestHealthTargetSelector(_enemy));
}
public void Run()