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init: add project
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@@ -0,0 +1,21 @@
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using _Project.Develop.Runtime.UI.Core;
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using UnityEngine;
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namespace _Project.Develop.Runtime.UI.Screens.MainMenu
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{
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public class MainMenuPopupService : PopupService
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{
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private readonly MainMenuUIRoot _uiRoot;
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public MainMenuPopupService(
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ViewsFactory viewsFactory,
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ProjectPresentersFactory presentersFactory,
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MainMenuUIRoot uiRoot)
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: base(viewsFactory, presentersFactory)
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{
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_uiRoot = uiRoot;
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}
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protected override Transform PopupLayer => _uiRoot.PopupsLayer;
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}
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}
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