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init: add project
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using _Project.Develop.Runtime.UI.Common;
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using _Project.Develop.Runtime.UI.Core;
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using UnityEngine;
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namespace _Project.Develop.Runtime.UI.Screens.Gameplay
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{
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public class GameplayScreenView : MonoBehaviour, IView
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{
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[field: SerializeField] public IconTextView CoinsView { get; private set; }
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[field: SerializeField] public IconTextListView StatsView { get; private set; }
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}
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}
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