feat: add random auto teleport state

This commit is contained in:
Bragin Stepan
2026-03-03 19:28:16 +05:00
parent c04b0a259a
commit 11e28b1e09
20 changed files with 350 additions and 28 deletions

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using Assets._Project.Develop.Runtime.Utilities.StateMachineCore;
namespace _Project.Develop.Runtime.Utils.InputManagement.States
{
public class PlayerInputState : State
{
private readonly IPlayerInput _playerInput;
public PlayerInputState(IPlayerInput playerInput)
{
_playerInput = playerInput;
}
public override void Enter()
{
base.Enter();
_playerInput.Enable();
}
public override void Exit()
{
_playerInput.Disable();
base.Exit();
}
}
}

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fileFormatVersion: 2
guid: 0efa0cca886c45e295d4adcb82d59f8b
timeCreated: 1770556305

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using Assets._Project.Develop.Runtime.Utilities.StateMachineCore;
namespace _Project.Develop.Runtime.Utils.InputManagement.States
{
public class UIInputState : State
{
private readonly IUIInput _uiInput;
public UIInputState(IUIInput uiInput)
{
_uiInput = uiInput;
}
public override void Enter()
{
base.Enter();
_uiInput.Enable();
}
public override void Exit()
{
_uiInput.Disable();
base.Exit();
}
}
}

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fileFormatVersion: 2
guid: 2cac35b3aedd43b1959f82e36c30ac47
timeCreated: 1770556297