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@@ -1,5 +1,5 @@
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using _Project.Develop.Runtime.Entities;
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using _Project.Develop.Runtime.Utilities.InputManagement;
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using _Project.Develop.Runtime.Utils.InputManagement;
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using Assets._Project.Develop.Runtime.Infrastructure.DI;
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using UnityEngine;
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@@ -18,6 +18,7 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features
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{
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_container = container;
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_container.Resolve<IPlayerInput>().Enable();
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_entitiesFactory = _container.Resolve<EntitiesFactory>();
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}
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