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update
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@@ -5,7 +5,7 @@ using System;
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using System.Collections;
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using _Project.Develop.Runtime.Entities;
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using _Project.Develop.Runtime.Logic.Gameplay.Features;
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using _Project.Develop.Runtime.Utilities.InputManagement;
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using _Project.Develop.Runtime.Utils.InputManagement;
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using UnityEngine;
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namespace Assets._Project.Develop.Runtime.Gameplay.Infrastructure
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@@ -18,7 +18,7 @@ namespace Assets._Project.Develop.Runtime.Gameplay.Infrastructure
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private EntitiesLifeContext _entitiesLifeContext;
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private GameplayInputArgs _gameplayArgs;
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private IPlayerInputService _playerInput;
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private IPlayerInput _playerInput;
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public override void ProcessRegistrations(DIContainer container, IInputSceneArgs sceneArgs = null)
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{
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