This commit is contained in:
Bragin Stepan
2026-02-19 23:19:33 +05:00
parent e07bde989a
commit 1174be2d43
70 changed files with 3307 additions and 591 deletions

View File

@@ -5,7 +5,7 @@ using System;
using System.Collections;
using _Project.Develop.Runtime.Entities;
using _Project.Develop.Runtime.Logic.Gameplay.Features;
using _Project.Develop.Runtime.Utilities.InputManagement;
using _Project.Develop.Runtime.Utils.InputManagement;
using UnityEngine;
namespace Assets._Project.Develop.Runtime.Gameplay.Infrastructure
@@ -18,7 +18,7 @@ namespace Assets._Project.Develop.Runtime.Gameplay.Infrastructure
private EntitiesLifeContext _entitiesLifeContext;
private GameplayInputArgs _gameplayArgs;
private IPlayerInputService _playerInput;
private IPlayerInput _playerInput;
public override void ProcessRegistrations(DIContainer container, IInputSceneArgs sceneArgs = null)
{

View File

@@ -1,5 +1,5 @@
using _Project.Develop.Runtime.Entities;
using _Project.Develop.Runtime.Utilities.InputManagement;
using _Project.Develop.Runtime.Utils.InputManagement;
using Assets._Project.Develop.Runtime.Infrastructure.DI;
using UnityEngine;
@@ -18,6 +18,7 @@ namespace _Project.Develop.Runtime.Logic.Gameplay.Features
{
_container = container;
_container.Resolve<IPlayerInput>().Enable();
_entitiesFactory = _container.Resolve<EntitiesFactory>();
}